Deltarune (Chapter 3) script viewer

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gml_Object_obj_bullet_knight_slash_Other_10

(view raw script w/o annotations or w/e)
1
direction = clamp(point_direction(x, y, 
scr_get_box
scr_get_box

function
scr_get_box(arg0)
{ switch (arg0) { case 0: return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5); break; case 1: return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5); break; case 2: return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5); break; case 3: return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5); break; case 4: return obj_growtangle.x; break; case 5: return obj_growtangle.y; break; return false; } }
(2),
scr_get_box
scr_get_box

function
scr_get_box(arg0)
{ switch (arg0) { case 0: return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5); break; case 1: return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5); break; case 2: return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5); break; case 3: return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5); break; case 4: return obj_growtangle.x; break; case 5: return obj_growtangle.y; break; return false; } }
(1) + (
scr_get_box
scr_get_box

function
scr_get_box(arg0)
{ switch (arg0) { case 0: return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5); break; case 1: return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5); break; case 2: return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5); break; case 3: return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5); break; case 4: return obj_growtangle.x; break; case 5: return obj_growtangle.y; break; return false; } }
(5) * 0.5) + irandom(40)), 150, 219);
2
gravity_direction = direction;
3
speed = 16 + random(2);
4
image_angle = 180;
5
image_yscale = 1;
6
xdiff = abs((x - 
scr_get_box
scr_get_box

function
scr_get_box(arg0)
{ switch (arg0) { case 0: return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5); break; case 1: return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5); break; case 2: return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5); break; case 3: return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5); break; case 4: return obj_growtangle.x; break; case 5: return obj_growtangle.y; break; return false; } }
(2)) + random(20));
7
xtime = xdiff / abs(hspeed);
8
xarc = pi / xtime;
9
archeight = 7 + random(3);
10
if (!force_arc)
11
{
12
    if (arc_y < (
scr_get_box
scr_get_box

function
scr_get_box(arg0)
{ switch (arg0) { case 0: return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5); break; case 1: return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5); break; case 2: return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5); break; case 3: return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5); break; case 4: return obj_growtangle.x; break; case 5: return obj_growtangle.y; break; return false; } }
(1) + (
scr_get_box
scr_get_box

function
scr_get_box(arg0)
{ switch (arg0) { case 0: return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5); break; case 1: return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5); break; case 2: return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5); break; case 3: return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5); break; case 4: return obj_growtangle.x; break; case 5: return obj_growtangle.y; break; return false; } }
(5) * 0.5)))
13
        archeight = -abs(archeight);
14
    if (arc_y > (
scr_get_box
scr_get_box

function
scr_get_box(arg0)
{ switch (arg0) { case 0: return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5); break; case 1: return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5); break; case 2: return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5); break; case 3: return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5); break; case 4: return obj_growtangle.x; break; case 5: return obj_growtangle.y; break; return false; } }
(1) + (
scr_get_box
scr_get_box

function
scr_get_box(arg0)
{ switch (arg0) { case 0: return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5); break; case 1: return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5); break; case 2: return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5); break; case 3: return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5); break; case 4: return obj_growtangle.x; break; case 5: return obj_growtangle.y; break; return false; } }
(5) * 0.5)))
15
        archeight = abs(archeight);
16
}
17
arcpos = 0;