Deltarune (Chapter 3) script viewer

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gml_Object_obj_bullet_knight_crescentGenerator_Create_0

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1
image_speed = 0;
2
if (i_ex(obj_growtangle))
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    depth = obj_growtangle.depth;
4
con = 0;
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timer = 0;
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box = -1;
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yposcount = 7;
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posrange = 2;
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ypos[0] = 0;
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curpos = 3;
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shoottimer = 0;
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shootrate = 30;
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movementmode = 0;
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movecon = 0;
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moverate = 5;
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init = 0;
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type = 0;
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neverstaystill = false;
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movedown = 0;
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bulcount = 0;
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diagtimer = 0;
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subcon = 0;
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framecount = 0;
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subtimer = 0;
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diagattack = false;
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diagattackrate = 150;
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type = 2;
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slowdelaycount = 0;
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kx = camerax() + 320;
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ky = cameray() + 240;
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createslash = 0;