Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_bullet_knight_crescentGenerator_CleanUp_0

(view raw script w/o annotations or w/e)
1
with (obj_knight_enemy)
2
    x = xstart;
3
with (obj_knight_enemy)
4
    hspeed = 0;
5
with (obj_knight_enemy)
6
{
7
    with (instance_create_depth(x, y, depth, obj_knight_warp))
8
    {
9
        master = other.id;
10
        event_user(0);
11
    }
12
}