Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_board_warptopreshadowmantle_Step_0

(view raw script w/o annotations or w/e)
1
if (myinteract == 3 && con == 0)
2
{
3
    global.interact = 1;
4
    con = 1;
5
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("no_name");
6
    msgsetloc(0, 
USED THE SHELTER KEY.Wait for inputClose Message
"USED THE \\cYSHELTER KEY\\cW./%", "obj_board_warptopreshadowmantle_slash_Step_0_gml_8_0"
);
7
    bw_make();
8
    global.flag[1055 sword_route_progress] = 5;
9
    timer = 0;
10
    with (obj_board_screenColorChanger)
11
        instance_destroy();
12
}
13
if (con == 1 && !bw_ex())
14
{
15
    timer++;
16
    var dooropentime = 25;
17
    if (timer == (dooropentime * 1))
18
    {
19
        doorindex = 1;
20
        snd_play_pitch(snd_board_torch_low, 0.9);
21
    }
22
    if (timer == (dooropentime * 2))
23
    {
24
        doorindex = 2;
25
        snd_play_pitch(snd_board_torch_low, 0.8);
26
    }
27
    if (timer == (dooropentime * 3))
28
    {
29
        doorindex = 3;
30
        snd_play(snd_board_door_close);
31
    }
32
    if (timer == (dooropentime * 6))
33
        con = 2;
34
}
35
if (con == 2)
36
{
37
    global.interact = 1;
38
    transition = instance_create(x, y, obj_board_transition);
39
    snd_play_pitch(snd_board_escaped, 0.8);
40
    con = 3;
41
}
42
if (con == 3)
43
{
44
    if (transition.con == 2 && transition.timer == 2)
45
    {
46
        room_goto(room_board_preshadowmantle);
47
        global.flag[1055 sword_route_progress] = 5;
48
        instance_destroy();
49
        con = 4;
50
    }
51
}