Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_board_warpdoor_Other_10

(view raw script w/o annotations or w/e)
1
if (global.interact == 0)
2
{
3
    with (obj_board_camera)
4
    {
5
        playerX = other.playerX;
6
        playerY = other.playerY;
7
        warpx = other.warpx;
8
        warpy = other.warpy;
9
        shift = "warp";
10
        con = 1;
11
    }
12
}