Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_tvinteract_Step_1

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pre = 0;
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if (myinteract < 3)
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{
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    var trig = 0;
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    with (obj_board_trigger)
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    {
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        if (place_meeting(x, y, obj_mainchara_board))
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            trig = 1;
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    }
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    if (trig == 1)
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    {
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        with (obj_mainchara_board)
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        {
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            if (facing == 2 && button1_p())
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            {
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                trig = 2;
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                canfreemove = false;
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                scr_delay_var("canfreemove", true, 10);
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            }
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        }
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    }
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    if (trig == 2)
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        myinteract = 3;
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}