Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_tree_static_Create_0

(view raw script w/o annotations or w/e)
1
image_speed = 0.125;
2
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
3
sprite_index = choose(spr_board_b1tree_left, spr_board_b1tree_right);
4
depth = 999990;