|
1
|
if (init == 0)
|
|
2
|
{
|
|
3
|
if (boss)
|
|
4
|
image_blend = #FF3652;
|
|
5
|
mysolid = instance_create(x, y, obj_board_solid);
|
|
6
|
init = true;
|
|
7
|
}
|
|
8
|
if (active)
|
|
9
|
{
|
|
10
|
scr_depth_boardscr_depth_board
function scr_depth_board()
{
depth = 1000000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10));
}
function scr_board_depth()
{
scr_depth_board();
} ();
|
|
11
|
if (boss)
|
|
12
|
{
|
|
13
|
if (bosscon == 0)
|
|
14
|
{
|
|
15
|
if (myinteract == 3)
|
|
16
|
{
|
|
17
|
obj_b2heartisland.con = 1;
|
|
18
|
bosscon = 0.1;
|
|
19
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
20
|
msgsetloc(0, YOU FOUND THE TROPIC OF LOVE!Wait for inputClose Message"YOU FOUND \\cYTHE TROPIC OF LOVE\\cW!/%", "obj_board_tree_grayscale_slash_Step_0_gml_30_0" );
|
|
21
|
bw_make();
|
|
22
|
global.interact = 1;
|
|
23
|
}
|
|
24
|
}
|
|
25
|
if (bosscon == 0.1 && !bw_ex())
|
|
26
|
{
|
|
27
|
global.interact = 0;
|
|
28
|
bosscon = 1;
|
|
29
|
}
|
|
30
|
if (bosscon == 1)
|
|
31
|
{
|
|
32
|
bosstimer++;
|
|
33
|
if (bosstimer == 1)
|
|
34
|
{
|
|
35
|
with (object_index)
|
|
36
|
con = 0.1;
|
|
37
|
snd_pause(global.currentsong[1]);
|
|
38
|
var song = snd_init("ch3_south_of_the_border.ogg");
|
|
39
|
coolbeat = snd_loop(song);
|
|
40
|
bosscon = 2;
|
|
41
|
}
|
|
42
|
}
|
|
43
|
if (bosscon == 2)
|
|
44
|
{
|
|
45
|
var endboat = false;
|
|
46
|
with (obj_mainchara_board)
|
|
47
|
{
|
|
48
|
if (name == "kris")
|
|
49
|
{
|
|
50
|
if (place_meeting(x, y, obj_board_dock))
|
|
51
|
endboat = true;
|
|
52
|
}
|
|
53
|
}
|
|
54
|
if (endboat == true)
|
|
55
|
{
|
|
56
|
bosscon = 3;
|
|
57
|
snd_volume(coolbeat, 0, 15);
|
|
58
|
snd_volume(global.currentsong[1], 0, 0);
|
|
59
|
snd_resume(global.currentsong[1]);
|
|
60
|
mus_volume(global.currentsong[1], 1, 30);
|
|
61
|
with (obj_board_tree_grayscale)
|
|
62
|
{
|
|
63
|
safe_delete(mysolid);
|
|
64
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", y, -100, 60 + irandom(10), 2, "in");
|
|
65
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
}
} (id, 60);
|
|
66
|
}
|
|
67
|
}
|
|
68
|
}
|
|
69
|
}
|
|
70
|
if (i_ex(mysolid))
|
|
71
|
{
|
|
72
|
mysolid.x = x;
|
|
73
|
mysolid.y = y;
|
|
74
|
}
|
|
75
|
if (!boss)
|
|
76
|
{
|
|
77
|
if (con == 1 && y <= 0)
|
|
78
|
instance_destroy();
|
|
79
|
}
|
|
80
|
if (room == room_board_2_sword && boss)
|
|
81
|
{
|
|
82
|
if (bosscon == 72)
|
|
83
|
{
|
|
84
|
if (active && obj_board_camera.con == 0)
|
|
85
|
{
|
|
86
|
if (i_ex(obj_board_swordhitbox))
|
|
87
|
{
|
|
88
|
if (place_meeting(x, y, obj_board_swordhitbox))
|
|
89
|
{
|
|
90
|
with (fakeground)
|
|
91
|
{
|
|
92
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_index", 0, 4, 8);
|
|
93
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
}
} (id, 10);
|
|
94
|
}
|
|
95
|
door = instance_create(x + 8, y + 8, obj_board_warptouch);
|
|
96
|
with (door)
|
|
97
|
{
|
|
98
|
warpx = 3584;
|
|
99
|
warpy = 1600;
|
|
100
|
playerX = 3776;
|
|
101
|
playerY = 1792;
|
|
102
|
}
|
|
103
|
safe_delete(mysolid);
|
|
104
|
instance_create(centerx(), centery(), obj_board_enemydefeatsplash);
|
|
105
|
snd_stop(snd_board_kill);
|
|
106
|
snd_play(snd_board_kill_ominous);
|
|
107
|
instance_destroy();
|
|
108
|
}
|
|
109
|
}
|
|
110
|
}
|
|
111
|
}
|
|
112
|
}
|
|
113
|
}
|