Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_board_susiedig_fakesusie_Create_0

(view raw script w/o annotations or w/e)
1
con = 0;
2
timer = 0;
3
musinit = 0;
4
graballpots = 0;
5
graballpots_con = 0;
6
usprite = spr_board_susie_walk_up;
7
dsprite = spr_board_susie_walk_down;
8
lsprite = spr_board_susie_walk_left;
9
rsprite = spr_board_susie_walk_right;
10
sprite_index = dsprite;
11
targetspot = 0;
12
kris = 0;
13
tx = 0;
14
ty = 0;
15
facing = 0;
16
bombcount = 0;
17
canfreemove = true;
18
grabbed = 0;
19
holding = 0;
20
xx = x;
21
yy = y;
22
ralsei = 0;
23
manageralsei = false;
24
raltimer = 0;
25
ralcon = 0;
26
ralstring = "0U";
27
up_str = "0U";
28
down_str = "0D";
29
left_str = "0L";
30
right_str = "0R";
31
repeat (90)
32
{
33
    up_str += "0U";
34
    down_str += "0D";
35
    left_str += "0L";
36
    right_str += "0R";
37
}
38
debug_message("up_str=" + up_str);
39
if (musinit == 0)
40
{
41
    musinit = 1;
42
    with (obj_b1susiedig)
43
        startsong = 1;
44
}