Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_smallpond_sword_Create_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
animindex = 0;
3
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
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depth = 999990;
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myhealth = 3;
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hitbuff = 0;
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active = 0;
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myinteract = 0;
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timer = 0;
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mymessage = stringset("* FOUND THE SECRET OF \"MICHAEL.\"&* ALL MICHAELS NOW ADDED TO INVENTORY./%%");
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drawblack = 0;
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boxy = 0;
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buffer = 0;
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hitbuffer = 0;
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defense = 0;
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myhealth = 1;
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init = 0;
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kr_mem = 0;
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su_mem = 0;
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ra_mem = 0;
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kr = 0;
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su = 0;
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ra = 0;
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plugged = 0;
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watercount = 3;
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wither = 0;
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image_index = 0;
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mysolid = instance_create(x, y, obj_board_solid);
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mysolid.sprite_index = sprite_index;
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
(mysolid);