Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_photoparent_Step_0

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1
if (frozen == true)
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{
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    if (frozemem == false)
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    {
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        frozemem = true;
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        mem_speed = speed;
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        mem_image_speed = image_speed;
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        mem_sprite_index = sprite_index;
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        mem_image_index = image_index;
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        mem_direction = direction;
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        mem_hspeed = hspeed;
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        mem_vspeed = vspeed;
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        mem_friction = friction;
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        speed = 0;
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        image_speed = 0;
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        if (freezesprite != 0)
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            sprite_index = freezesprite;
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        direction = 0;
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        hspeed = 0;
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        vspeed = 0;
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        friction = 0;
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    }
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}
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else if (frozemem == true)
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{
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    frozemem = false;
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    speed = mem_speed;
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    image_speed = mem_image_speed;
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    sprite_index = mem_sprite_index;
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    direction = mem_direction;
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    hspeed = mem_hspeed;
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    vspeed = mem_vspeed;
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    friction = mem_friction;
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    image_index = mem_image_index;
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}