Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_board_overlookfriendo_Step_0

(view raw script w/o annotations or w/e)
1
scr_board_populatevars
scr_board_populatevars

function
scr_board_populatevars()
{ if (!variable_instance_exists(id, "kris")) kris = 0; if (!variable_instance_exists(id, "susie")) susie = 0; if (!variable_instance_exists(id, "ralsei")) ralsei = 0; if (kris == 0) { with (obj_mainchara_board) { if (name == "kris") other.kris = id; } } if (ralsei == 0) { with (obj_mainchara_board) { if (name == "ralsei") other.ralsei = id; } } if (susie == 0) { with (obj_mainchara_board) { if (name == "susie") other.susie = id; } } }
();
2
scr_gameshow_populatevars
scr_gameshow_populatevars

function
scr_gameshow_populatevars()
{ if (!variable_instance_exists(id, "kr_real")) kr_real = 0; if (!variable_instance_exists(id, "su_real")) su_real = 0; if (!variable_instance_exists(id, "ra_real")) ra_real = 0; if (!variable_instance_exists(id, "tenna")) tenna = 0; if (kr_real == 0) { with (obj_mainchara) other.kr_real = id; } if (su_real == 0) { with (obj_caterpillarchara) { if (name == "susie") other.su_real = id; } } if (ra_real == 0) { with (obj_caterpillarchara) { if (name == "ralsei") other.ra_real = id; } } if (tenna == 0) { with (obj_actor_tenna) other.tenna = id; } }
();
3
scr_depth_board
scr_depth_board

function
scr_depth_board()
{ depth = 1000000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); } function scr_board_depth() {
scr_depth_board();
}
();
4
var favflag = global.flag[1017 fave_weather];
5
if (init == 0)
6
{
7
    sprite_index = idle;
8
    init = 1;
9
}
10
if (myinteract == 3)
11
{
12
    if (favflag == 0)
13
    {
14
        
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("elnina");
15
        var string2 = stringsetloc(
THEY SAY WHEN TWO TRUE LOVERS STAND SIDE BY SIDE HERE...
"THEY SAY WHEN TWO TRUE LOVERS STAND SIDE BY SIDE HERE...", "obj_board_overlookfriendo_slash_Step_0_gml_10_0"
);
16
        if (talk == 0)
17
        {
18
            msgsetloc(0, 
OH,Delay 11 OH,Delay 11 TENNA TOLD ME TO WAIT HERE AT LOVER'S PEAK...Wait for input
"OH^1, OH^1, TENNA TOLD ME TO WAIT HERE AT LOVER'S PEAK.../", "obj_board_overlookfriendo_slash_Step_0_gml_13_0"
);
19
            msgnext(string2 + "/");
20
        }
21
        else
22
        {
23
            msgset(0, string2 + "/");
24
        }
25
        msgnextloc(
THE RAINBOWED BRIDGE TO ATLANTIS WILL APPEAR.Wait for input
"THE RAINBOWED BRIDGE TO ATLANTIS WILL APPEAR./", "obj_board_overlookfriendo_slash_Step_0_gml_21_0"
);
26
        msgnextloc(
BUT...Delay 11 I DON'T THINK ANYONE'S COMING HERE FOR ME...Wait for inputClose Message
"BUT..^1. I DON'T THINK ANYONE'S COMING HERE FOR ME.../%", "obj_board_overlookfriendo_slash_Step_0_gml_22_0"
);
27
    }
28
    else
29
    {
30
        
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("lanino");
31
        var string2 = stringsetloc(
THEY SAY WHEN TWO TRUE LOVERS STAND SIDE BY SIDE HERE...
"THEY SAY WHEN TWO TRUE LOVERS STAND SIDE BY SIDE HERE...", "obj_board_overlookfriendo_slash_Step_0_gml_32_0"
);
32
        if (talk == 0)
33
        {
34
            msgsetloc(0, 
OH,Delay 11 OH,Delay 11 TENNA TOLD ME TO WAIT HERE AT LOVER'S PEAK...Wait for input
"OH^1, OH^1, TENNA TOLD ME TO WAIT HERE AT LOVER'S PEAK.../", "obj_board_overlookfriendo_slash_Step_0_gml_35_0"
);
35
            msgnext(string2 + "/");
36
        }
37
        else
38
        {
39
            msgset(0, string2 + "/");
40
        }
41
        msgnextloc(
THE RAINBOWED BRIDGE TO ATLANTIS WILL APPEAR.Wait for input
"THE RAINBOWED BRIDGE TO ATLANTIS WILL APPEAR./", "obj_board_overlookfriendo_slash_Step_0_gml_43_0"
);
42
        msgnextloc(
BUT...Delay 11 I DON'T THINK ANYONE'S COMING HERE FOR ME...Wait for inputClose Message
"BUT..^1. I DON'T THINK ANYONE'S COMING HERE FOR ME.../%", "obj_board_overlookfriendo_slash_Step_0_gml_44_0"
);
43
    }
44
    var d = bw_make();
45
    d.side = 1;
46
    myinteract = 3.1;
47
    d.stay = 1;
48
    talk++;
49
}
50
if (myinteract == 3.1 && !bw_ex())
51
{
52
    myinteract = 0;
53
    buffer = 6;
54
    global.interact = 0;
55
    if (spoke == 0)
56
        spoke = 1;
57
}
58
if (dopose > 0)
59
{
60
    sprite_index = pose;
61
    dopose--;
62
}
63
else
64
{
65
    sprite_index = idle;
66
}