Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_mazewater2_Step_0

(view raw script w/o annotations or w/e)
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if (i_ex(obj_board_camera))
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{
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    if (obj_board_camera.board_2_maze_state == 2)
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        visible = true;
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    else
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        visible = false;
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}