|
1
|
timer++;
|
|
2
|
var xmod = sin(timer / xrate) * xamt;
|
|
3
|
var ymod = sin(timer / yrate) * yamt;
|
|
4
|
if (xrate == 0 || xamt == 0)
|
|
5
|
xmod = 0;
|
|
6
|
if (yrate == 0 || yamt == 0)
|
|
7
|
ymod = 0;
|
|
8
|
if (style == 0)
|
|
9
|
draw_sprite_ext(sprite_index, image_index, scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (x + xmod), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (y + ymod), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
10
|
if (style == 1)
|
|
11
|
draw_sprite_ext(sprite_index, image_index, scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (x + xmod), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (y + abs(ymod)), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
12
|
if (style == 2)
|
|
13
|
draw_sprite_ext(sprite_index, image_index, scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (x + abs(xmod)), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (y + ymod), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
14
|
if (style == 3)
|
|
15
|
draw_sprite_ext(sprite_index, image_index, scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (x + abs(xmod)), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (y + abs(ymod)), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|