Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_hazard_Create_0

(view raw script w/o annotations or w/e)
1
damage = 1;
2
mysolid = 0;
3
init = 0;
4
myhealth = 2;
5
hitbuff = 0;
6
active_hitbox = true;
7
destroyonhit = false;
8
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
9
krisonly = false;