Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_event_bigdoor_Other_10

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1
if (room != room_board_1_sword)
2
{
3
    if (dooropened == 0)
4
    {
5
        global.interact = 1;
6
        myinteract = 3;
7
    }
8
}