|
1
|
drop_candy = false;
|
|
2
|
image_speed = 0.3;
|
|
3
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
4
|
scr_depth_boardscr_depth_board
function scr_depth_board()
{
depth = 1000000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10));
}
function scr_board_depth()
{
scr_depth_board();
} ();
|
|
5
|
snd_stop(snd_board_kill);
|
|
6
|
snd_play(snd_board_kill);
|
|
7
|
with (obj_board_dungeon_2_jingle_controller)
|
|
8
|
killcount++;
|
|
9
|
with (obj_board_dungeon_3_jingle_controller)
|
|
10
|
killcount++;
|
|
11
|
active = true;
|