Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_enemy_deer_Step_2

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1
if ((obj_board_camera.active || global.interact == 1) && blockinteract == 0)
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{
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    var kris = -1;
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    with (obj_mainchara_board)
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    {
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        if (controlled)
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            kris = id;
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    }
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    x = kris.x;
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    y = kris.y;
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}