Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_dungeon_2_roomWriter_Draw_0

(view raw script w/o annotations or w/e)
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if (active && obj_board_camera.con == 0 && drawtext)
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{
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    timer++;
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    if ((timer % 2) == 0 && timer > 0 && texttimer <= (string_length(mystring) + 20))
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    {
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        texttimer++;
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        if (texttimer < string_length(mystring))
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        {
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            if (string_char_at(mystring, texttimer) != " " && string_char_at(mystring, texttimer) != "#")
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                snd_play(snd_board_text_main);
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        }
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        if (texttimer == string_length(mystring))
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            snd_play(snd_board_text_main_end);
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    }
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    draw_set_font(
scr_84_get_font
scr_84_get_font

function
scr_84_get_font(arg0)
{ if (!variable_global_exists("chemg_last_get_font")) global.chemg_last_get_font = ""; if (arg0 != global.chemg_last_get_font) global.chemg_last_get_font = arg0; return ds_map_find_value(global.font_map, arg0); }
("8bit_mixed"));
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    draw_set_color(c_white);
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    draw_set_halign(fa_left);
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    var currentstring = string_hash_to_newline(string_copy(mystring, 1, texttimer));
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    var txtwidth = string_width(string_hash_to_newline(mystring));
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    draw_text_ext((320 - (round(txtwidth) / 2)) + 4, board_tiley(1) + 12, currentstring, 24, 640);
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}