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gml_Object_obj_board_dungeon_2_jingle_controller_Step_0

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if (killcount == 15)
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{
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    with (obj_mainchara_board)
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    {
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        if (swordlv < 4)
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        {
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            swordlv = 4;
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            xp = 0;
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        }
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    }
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    snd_play(snd_board_ominous);
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    killcount++;
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}