Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_caterpillarchara_Create_0

(view raw script w/o annotations or w/e)
1
scr_depth
scr_depth

function
scr_depth()
{ if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }
();
2
image_speed = 0;
3
if (global.darkzone)
4
    
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
(id);
5
walk = 0;
6
fun = 0;
7
follow = 1;
8
runmove = 0;
9
dir = 0;
10
walkbuffer = 0;
11
walktimer = 0;
12
slided = 0;
13
specialed = 0;
14
init_clothes = false;
15
blushtimer = 0;
16
name = "susie";
17
target = 12;
18
dsprite = spr_board_susie_walk_down;
19
rsprite = spr_board_susie_walk_right;
20
usprite = spr_board_susie_walk_up;
21
lsprite = spr_board_susie_walk_left;
22
slidesprite = spr_susie_slide;
23
climbsprite = 2409;
24
parent = obj_mainchara_board;
25
pd = parent.dsprite;
26
pr = parent.rsprite;
27
pl = parent.lsprite;
28
pu = parent.usprite;
29
for (i = 0; i < 75; i += 1)
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{
31
    remx[i] = parent.x;
32
    remy[i] = parent.y;
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    facing[i] = global.facing;
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    sliding[i] = 0;
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    special[i] = 0;
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}
37
depth = parent.depth + 5;
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mywidth = 0;
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myheight = 0;
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xoffset = 0;
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yoffset = 0;
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init = 0;
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forget = 0;
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ignoredepth = 0;
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halign = 0;
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valign = 0;