Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_b2greenblock_Alarm_0

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1
scr_board_photosparkle
scr_board_photosparkle

function
scr_board_photosparkle()
{ var _lifetime = 8; var imgspeed = 0.5; if (argument_count > 0) _lifetime = argument0; var sparkle =
scr_board_marker(x, y, spr_board_sparkle, imgspeed, depth - 1, 2);
with (sparkle)
scr_lerpvar("x", x, x + other.sprite_width, _lifetime);
scr_doom(sparkle, _lifetime);
sparkle =
scr_board_marker(x + sprite_width, y + sprite_height, spr_board_sparkle, imgspeed, depth - 1, 2);
with (sparkle)
scr_lerpvar("x", x, x - other.sprite_width, _lifetime);
scr_doom(sparkle, _lifetime);
sparkle =
scr_board_marker(x, y + sprite_height, spr_board_sparkle, imgspeed, depth - 1, 2);
with (sparkle)
scr_lerpvar("y", y, y - other.sprite_height, _lifetime);
scr_doom(sparkle, _lifetime);
sparkle =
scr_board_marker(x + sprite_width, y, spr_board_sparkle, imgspeed, depth - 1, 2);
with (sparkle)
scr_lerpvar("y", y, y + other.sprite_height, _lifetime);
scr_doom(sparkle, _lifetime);
var _photox = 0; var _photoy = 0; with (obj_board_playercamera) { _photox = (x + ((camwidth / 2) * 32)) - 16; _photoy = (y + ((camheight / 2) * 32)) - 16; } var star =
scr_board_marker(centerx(id), centery(id), spr_board_sparkle, imgspeed, obj_board_playercamera.depth + 1, 2, 0);
var starmovetime = 30; var starpausetime = 7; with (star) {
scr_script_delayed(scr_lerpvar, 8, "x", x, _photox + 16, starmovetime, -1, "out");
scr_script_delayed(scr_lerpvar, 8, "y", y, _photoy + 16, starmovetime, -1, "out");
scr_doom(id, starmovetime + 8 + starpausetime);
} }
();