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scr_board_photosparklescr_board_photosparkle
function scr_board_photosparkle()
{
var _lifetime = 8;
var imgspeed = 0.5;
if (argument_count > 0)
_lifetime = argument0;
var sparkle = scr_board_marker(x, y, spr_board_sparkle, imgspeed, depth - 1, 2);
with (sparkle)
scr_lerpvar("x", x, x + other.sprite_width, _lifetime);
scr_doom(sparkle, _lifetime);
sparkle = scr_board_marker(x + sprite_width, y + sprite_height, spr_board_sparkle, imgspeed, depth - 1, 2);
with (sparkle)
scr_lerpvar("x", x, x - other.sprite_width, _lifetime);
scr_doom(sparkle, _lifetime);
sparkle = scr_board_marker(x, y + sprite_height, spr_board_sparkle, imgspeed, depth - 1, 2);
with (sparkle)
scr_lerpvar("y", y, y - other.sprite_height, _lifetime);
scr_doom(sparkle, _lifetime);
sparkle = scr_board_marker(x + sprite_width, y, spr_board_sparkle, imgspeed, depth - 1, 2);
with (sparkle)
scr_lerpvar("y", y, y + other.sprite_height, _lifetime);
scr_doom(sparkle, _lifetime);
var _photox = 0;
var _photoy = 0;
with (obj_board_playercamera)
{
_photox = (x + ((camwidth / 2) * 32)) - 16;
_photoy = (y + ((camheight / 2) * 32)) - 16;
}
var star = scr_board_marker(centerx(id), centery(id), spr_board_sparkle, imgspeed, obj_board_playercamera.depth + 1, 2, 0);
var starmovetime = 30;
var starpausetime = 7;
with (star)
{
scr_script_delayed(scr_lerpvar, 8, "x", x, _photox + 16, starmovetime, -1, "out");
scr_script_delayed(scr_lerpvar, 8, "y", y, _photoy + 16, starmovetime, -1, "out");
scr_doom(id, starmovetime + 8 + starpausetime);
}
} ();
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