Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_b2_photopodium_Draw_0

(view raw script w/o annotations or w/e)
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siner++;
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draw_self();
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if (myflag != 0)
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{
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    var amt = sin(siner / 8) * 2;
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    draw_sprite_ext(spr_board_photo, 0, 
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
(x),
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
((y - 20) + amt), 2, 2, 0, c_white, 1);
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}