Deltarune (Chapter 3) script viewer

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gml_Object_obj_blocktree_dmg_Create_0

(view raw script w/o annotations or w/e)
1
scr_depth
scr_depth

function
scr_depth()
{ if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }
();
2
siner = 0;
3
image_xscale = 2;
4
image_yscale = 2;
5
siner = random(600);
6
blocktimer = 0;
7
image_speed = 0;
8
spec = 0;
9
remdepth = depth;
10
myinteract = 0;
11
con = 0;
12
here = true;
13
buffer = 0;
14
_yes = stringsetloc(
YES
"YES", "obj_blocktree_dmg_slash_Create_0_gml_17_0"
);
15
_no = stringsetloc(
NO
"NO", "obj_blocktree_dmg_slash_Create_0_gml_18_0"
);
16
_fail = stringsetloc(
WHO ARE YOU TALKING TO?Wait for inputClose Message
"WHO ARE YOU TALKING TO?/%", "obj_blocktree_dmg_slash_Create_0_gml_19_0"
);
17
boxtimer = 0;