Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_battleLayerHighlight_CleanUp_0

(view raw script w/o annotations or w/e)
1
if (surface_exists(surf))
2
    surface_free(surf);
3
if (sprite_exists(spr_battleborder))
4
    sprite_delete(spr_battleborder);