Deltarune (Chapter 3) script viewer

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gml_Object_obj_b3gameshow_tvseq_Draw_0

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if (active)
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{
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    var drawoverlay = 0;
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    if (i_ex(obj_board_grayregion))
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    {
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        if (place_meeting(x, y, obj_board_grayregion))
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        {
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            if (photo == 0)
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            {
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                scr_delay_var("image_alpha", 0.25, 3);
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                scr_delay_var("image_alpha", 0.5, 6);
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                scr_delay_var("image_alpha", 0.75, 9);
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                scr_delay_var("image_alpha", 1, 12);
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            }
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            photo = 1;
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            drawoverlay = 1;
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        }
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    }
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    if (photo)
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    {
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        var ind = 0;
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        if (global.lang == "ja")
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            ind = 1;
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        draw_sprite_ext(spr_board_b3gameshow_word, ind, x, y, 2, 2, 0, c_white, 1);
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    }
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}