Deltarune (Chapter 3) script viewer

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gml_Object_obj_b3bs_console_Other_10

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1
if (global.flag[1055 sword_route_progress] >= 6)
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{
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    if (swordinteract == 0)
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        swordinteract = 1;
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}
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else if (con == 0 && buffer <= 0 && cantuse == false)
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{
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    con = 0.1;
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}