Deltarune (Chapter 3) script viewer

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gml_Object_obj_b2fashionshop1_Create_0

(view raw script w/o annotations or w/e)
1
image_alpha = 0;
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active = false;
3
init = 0;
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con = 0;
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timer = 0;
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kris = 0;
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susie = 0;
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ralsei = 0;
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kr_real = 0;
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su_real = 0;
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ra_real = 0;
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tenna = 0;
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suwalk = 0;
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suwalktimer = 0;
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visit = 0;
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pippins = instance_create(x, y, obj_board_pippins_grabbable);
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with (pippins)
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    setxy_board(3376, 608);
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depth = 999995;
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timer = 0;
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drawtext = true;
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texttimer = 0;
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textcomplete = false;
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bow = instance_create(x, y, obj_board_pickup);
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bow.type = "ribbon";
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with (bow)
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    setxy_board(3376, 704);
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bowtalk = 0;
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sutalktimer = 0;
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shopstring = "";
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visitinit = 0;
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sndpause = 0;
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string1 = stringsetloc(
TOUCH THE ITEM#TO WEAR IT!
"TOUCH THE ITEM#TO WEAR IT!", "obj_b2fashionshop1_slash_Create_0_gml_44_0"
);
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string2 = stringsetloc(
YOU LOOK GREAT!#HEH, HEH!
"YOU LOOK GREAT!#HEH, HEH!", "obj_b2fashionshop1_slash_Create_0_gml_45_0"
);
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string3 = stringsetloc(
GUESS I'M RETIRED.
"GUESS I'M RETIRED.", "obj_b2fashionshop1_slash_Create_0_gml_46_0"
);
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string4 = stringsetloc(
PLEASE LEAVE,#YOU SMELL SO BAD.
"PLEASE LEAVE,#YOU SMELL SO BAD.", "obj_b2fashionshop1_slash_Create_0_gml_47_0"
);
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bowstring = stringsetloc(
RIBBON
"RIBBON", "obj_b2fashionshop1_slash_Create_0_gml_49_0"
);
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drawitanyways = true;