Deltarune (Chapter 3) script viewer

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gml_Object_obj_b2d_dungeonend_Draw_0

(view raw script w/o annotations or w/e)
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if (draw_static)
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{
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    for (var i = 0; i < 8; i++)
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    {
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        for (var ii = 0; ii < 8; ii++)
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            draw_sprite_ext(spr_static_effect, i + ii + timer, 0 + (i * 256), 0 + (ii * 256), 2, 2, 0, c_white, 1);
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    }
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    draw_set_color(c_white);
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    draw_set_alpha(0.25);
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    ossafe_fill_rectangle(0, 0, 640, 480);
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    draw_set_alpha(1);
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}