|
1
|
draw_self_board();
|
|
2
|
if (active)
|
|
3
|
{
|
|
4
|
if (view_current == 0)
|
|
5
|
siner++;
|
|
6
|
var col = merge_color(#C0E188, #FFECBD, abs(sin(siner / 30)));
|
|
7
|
draw_sprite_ext(spr_pxwhite, 0, x + 8, y + 8, 2, 2, 0, col, 1);
|
|
8
|
col = merge_color(#C0E188, #FFECBD, abs(sin((siner + 20) / 30)));
|
|
9
|
draw_sprite_ext(spr_pxwhite, 0, x + 18, y + 8, 2, 2, 0, col, 1);
|
|
10
|
col = merge_color(#C0E188, #FFECBD, abs(sin((siner + 60) / 30)));
|
|
11
|
draw_sprite_ext(spr_pxwhite, 0, x + 26, y + 12, 2, 2, 0, col, 1);
|
|
12
|
col = merge_color(#C0E188, #FFECBD, abs(sin((siner + 14) / 30)));
|
|
13
|
draw_sprite_ext(spr_pxwhite, 0, x + 4, y + 16, 2, 2, 0, col, 1);
|
|
14
|
col = merge_color(#C0E188, #FFECBD, abs(sin((siner + 3) / 30)));
|
|
15
|
draw_sprite_ext(spr_pxwhite, 0, x + 26, y + 20, 2, 2, 0, col, 1);
|
|
16
|
col = merge_color(#C0E188, #FFECBD, abs(sin((siner - 20) / 30)));
|
|
17
|
draw_sprite_ext(spr_pxwhite, 0, x + 10, y + 22, 2, 2, 0, col, 1);
|
|
18
|
}
|