Deltarune (Chapter 3) script viewer
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gml_Object_obj_b1_finaledoor_Step_0
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1
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buffer--;
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2
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if (myinteract == 3)
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3
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{
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4
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obj_b1_finale.con = 10;
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5
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obj_b1_finale.timer = 0;
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6
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instance_destroy();
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7
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}
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