Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_axebullet_shutta_Step_0

(view raw script w/o annotations or w/e)
1
if (paused)
2
    exit;
3
if (seizure == 0)
4
{
5
    counter += 1;
6
    if (counter >= 3)
7
    {
8
        image_angle += 45;
9
        counter = 0;
10
    }
11
}
12
if (seizure == 1)
13
    image_angle += 10;
14
if (x >= (__view_get(e__VW.XView, 0) + 700))
15
    instance_destroy();
16
17
enum e__VW
18
{
19
    XView,
20
    YView,
21
    WView,
22
    HView,
23
    Angle,
24
    HBorder,
25
    VBorder,
26
    HSpeed,
27
    VSpeed,
28
    Object,
29
    Visible,
30
    XPort,
31
    YPort,
32
    WPort,
33
    HPort,
34
    Camera,
35
    SurfaceID
36
}