Deltarune (Chapter 3) script viewer

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gml_Object_obj_afterimage_screen_Create_0

(view raw script w/o annotations or w/e)
1
my_surface = -4;
2
xscale = 1;
3
yscale = 1;
4
alpha = 0.5;
5
anchor_x = x - __view_get(e__VW.XView, 0);
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anchor_y = y - __view_get(e__VW.YView, 0);
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xrate = 0.01;
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yrate = 0.01;
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faderate = 0.00625;
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draw_end = false;
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12
enum e__VW
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{
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    XView,
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    YView,
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    WView,
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    HView,
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    Angle,
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    HBorder,
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    VBorder,
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    HSpeed,
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    VSpeed,
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    Object,
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    Visible,
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    XPort,
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    YPort,
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    WPort,
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    HPort,
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    Camera,
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    SurfaceID
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}