Deltarune (Chapter 3) script viewer

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gml_Object_obj_afterimage_anim_Create_0

(view raw script w/o annotations or w/e)
1
animRate = 1;
2
fade = 0.1;
3
reverse = 0;
4
maxalpha = 1;
5
init = 0;
6
image_count = 0;
7
ease = 0;