Deltarune (Chapter 3) script viewer

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gml_GlobalScript_snd_play_x

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function snd_play_x(arg0, arg1, arg2)
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{
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    var _mysnd = audio_play_sound(arg0, 50, 0);
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    snd_volume(_mysnd, arg1, 0);
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    snd_pitch(_mysnd, arg2);
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    return _mysnd;
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}
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function sound_play_x(arg0, arg1, arg2)
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{
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    snd_play_x(arg0, arg1, arg2);
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}
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function soundplay_x(arg0, arg1, arg2)
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{
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    snd_play_x(arg0, arg1, arg2);
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}