Deltarune (Chapter 3) script viewer

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gml_GlobalScript_draw_self_sprite

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function draw_self_sprite(arg0, arg1, arg2 = 0, arg3 = 0)
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{
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    draw_sprite_ext(arg0, arg1, x + arg2, y + arg3, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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}