Deltarune (Chapter 2) script viewer

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gml_RoomCC_room_dw_cyber_music_bullet_0_PreCreate

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1
endY = 1320;
2
camFollow = true;
3
mode = 1;
4
camFollowAfter = 0;
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centerX = true;
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returnOnFinish = true;
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riseSpeedBoost = 0;
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riseSpeed = 1;
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uniqueBulletPattern = 0;
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riseSpeedInitial = 6;
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riseSpeedBoostFriction = 0.4;
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fadeOutOthers = true;