Deltarune (Chapter 2) script viewer

← back to main script listing

gml_RoomCC_room_dw_city_mice2_7_Create

related scripts: 0_Create • 10_Create • 11_Create • 12_Create • 13_Create • 14_Create • 15_Create • 16_Create • 17_Create • 18_Create • 1_Create • 2_Create • 3_Create • 4_Create • 5_PreCreate • 6_Create • 7_Create • 8_Create • 9_Create

(view raw script w/o annotations or w/e)
1
sprite_index = spr_npc_block_solved;
2
extflag = "block";
3
if (global.flag[368 solved_mice_2] == 0 || (global.flag[915 snowgrave_plot] != 0 && global.flag[916 snowgrave_fail] == 0))
4
    instance_destroy();
5
scr_depth
scr_depth

function
scr_depth()
{ depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();