Deltarune (Chapter 2) script viewer

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gml_Room_room_dw_mansion_dining_a_Create

(view raw script w/o annotations or w/e)
1
if (global.flag[356 lancer_cared_for] == 1)
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{
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    plate = instance_create(1004, 294, obj_soliddark);
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    plate.visible = true;
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    plate.image_xscale = 2;
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    plate.image_yscale = 2;
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    plate.sprite_index = spr_plate;
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    with (plate)
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        scr_depth
scr_depth

function scr_depth() { depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();
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    interactablelancer = instance_create(1036, 258, obj_npc_room);
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    interactablelancer.sprite_index = spr_cutscene_20_lancer_stone_bib;
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    interactablelancer.image_speed = 0;
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    interactablelancer.image_index = 0;
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    interactablelancer.image_xscale = 2;
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    interactablelancer.image_yscale = 2;
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}