Deltarune (Chapter 2) script viewer

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gml_Object_obj_yheart_shot1_Other_11

(view raw script w/o annotations or w/e)
1
myanim = instance_create(x, y, obj_yshot_anim);
2
with (myanim)
3
    sprite_index = spr_yheart_shot_hit_noeffect;
4
instance_destroy();