Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_wheel_tutorial_arrow_Step_0

(view raw script w/o annotations or w/e)
1
siner += 2;
2
if (con == 0)
3
{
4
    timer++;
5
    if (o_boxingqueen.firstwheelattack == 0 && timer > 79)
6
        instance_destroy();
7
    if (o_boxingqueen.firstwheelattack == 1 && timer > 29)
8
        instance_destroy();
9
}
10
flashtimer++;
11
if (flashtimer == 5)
12
    visible = false;
13
if (flashtimer == 10)
14
{
15
    visible = true;
16
    image_blend = c_yellow;
17
    flashtimer = 0;
18
}