Deltarune (Chapter 2) script viewer

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gml_Object_obj_werewire_throwtarget_Step_0

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timer++;
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if (con == 1)
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{
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    t = (t + increment) % 360;
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    shift = amplitude * dsin(t);
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    y = yy + shift;
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    sprite_index = spr_berdly_plug_target;
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    x = (xstart - (((y - cameray()) + 0.1) / 3.375)) + 18 + (sprite_width / 2);
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}
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if (con == 5)
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{
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    slash = instance_create(x, y, obj_slashEffect);
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    slash.image_angle = image_angle + 45;
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scr_afterimage_cut
scr_afterimage_cut

function
scr_afterimage_cut()
{ afterimage = instance_create(x, y, obj_afterimage_cut); afterimage.sprite_index = sprite_index; afterimage.image_index = image_index; afterimage.image_blend = image_blend; afterimage.image_speed = 0; afterimage.depth = depth; afterimage.image_xscale = image_xscale; afterimage.image_yscale = image_yscale; afterimage.image_angle = image_angle; with (afterimage) event_user(0); return afterimage; }
();
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    instance_destroy();
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}