Deltarune (Chapter 2) script viewer

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gml_Object_obj_werewire_bullet_lasersquare_Step_0

(view raw script w/o annotations or w/e)
1
if (stretch == 1)
2
    image_xscale = 2 + (speed / (10 * m));
3
if (x <= -100)
4
    instance_destroy();
5
direction += my_angle_change;
6
image_angle = direction;