|
1
|
if (con == 0)
|
|
2
|
{
|
|
3
|
if (global.flag[915 snowgrave_plot] == 2 && global.flag[916 snowgrave_fail] == 0)
|
|
4
|
{
|
|
5
|
if (global.flag[421 noelle_friend] == 1)
|
|
6
|
{
|
|
7
|
with (obj_mainchara)
|
|
8
|
{
|
|
9
|
if (place_meeting(x, y, obj_triggervolume))
|
|
10
|
other.con++;
|
|
11
|
}
|
|
12
|
}
|
|
13
|
}
|
|
14
|
}
|
|
15
|
if (con == 1)
|
|
16
|
{
|
|
17
|
global.interact = 1;
|
|
18
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
19
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
20
|
mus_volume(global.currentsong[1], 0, 45);
|
|
21
|
con++;
|
|
22
|
}
|
|
23
|
if (con == 2)
|
|
24
|
{
|
|
25
|
con = -1;
|
|
26
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
27
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * If you're something else,Delay 11 maybe a Dating Shoes isn't right...?Wait for input"* If you're something else^1, maybe a Dating Shoes isn't right...?/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_28_0" );
|
|
28
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* Maybe I could interest you in a FreezeRing?Wait for inputClose Message"* Maybe I could interest you in a FreezeRing?/%", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_29_0" );
|
|
29
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
30
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
31
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1140, 364, 12);
|
|
32
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
33
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (1082, 346, 12);
|
|
34
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
35
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
36
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
37
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (1);
|
|
38
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
39
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 8);
|
|
40
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (8);
|
|
41
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("noelle");
|
|
42
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Huh...? A ring...?Wait for input"\\E2* Huh...? A ring...?/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_44_0" );
|
|
43
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 8* Faha, sorry, I don't think WE need something like that!Wait for input"\\E8* Faha, sorry, I don't think WE need something like that!/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_46_0" );
|
|
44
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("no_name", 0);
|
|
45
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* C'mon, angel! You can't get stronger without good equipment!Wait for input"* C'mon, angel! You can't get stronger without good equipment!/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_47_0" );
|
|
46
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("noelle", "D");
|
|
47
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* Stronger...? R-right, I guess that's how it works here...Wait for inputClose Message"\\E1* Stronger...? R-right, I guess that's how it works here.../%", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_49_0" );
|
|
48
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
49
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "con", 3);
|
|
50
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
51
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
52
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
53
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
54
|
}
|
|
55
|
if (con == 3 && !d_ex())
|
|
56
|
{
|
|
57
|
global.msc = 1208;
|
|
58
|
scr_textscr_text
function scr_text(arg0)
{
switch (arg0)
{
case 0:
break;
case 10:
global.choicemsg[0] = stringsetloc(#Yes"#Yes", "scr_text_slash_scr_text_gml_8_0" );
global.choicemsg[1] = stringsetloc(#No"#No", "scr_text_slash_scr_text_gml_9_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_12_0_b" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_13_0_b" );
global.msg[0] = stringsetloc(* You really didn't want to throw it away.Wait for input"* You really didn't want to throw it away./", "scr_text_slash_scr_text_gml_12_0" );
global.msg[1] = stringsetloc(* Throw it away anyway?Wait for input"* Throw it away anyway?/", "scr_text_slash_scr_text_gml_13_0" );
global.msg[2] = stringsetloc(Choice type 2 "\\C2 ", "scr_text_slash_scr_text_gml_14_0" );
if (global.chapter >= 2)
msgsetloc(0, * You took it from your pocket.Delay 11 * You have a very,Delay 11 very,Delay 11 bad feeling about throwing it away.Wait for input"* You took it from your pocket^1.&* You have a \\cYvery^1, very^1, bad feeling\\c0 about throwing it away./", "scr_text_slash_scr_text_gml_19_0" );
break;
case 11:
if (global.choice == 0)
{
global.flag[466 junkball_dropped] = 1;
snd_play(snd_bageldefeat);
global.msg[0] = stringsetloc(* Hand shaking,Delay 11 you dropped the ball of junk on the ground.Wait for input"* Hand shaking^1, you dropped the ball of junk on the ground./", "scr_text_slash_scr_text_gml_20_0" );
global.msg[1] = stringsetloc(* It broke into pieces.Wait for input"* It broke into pieces./", "scr_text_slash_scr_text_gml_21_0" );
global.msg[2] = stringsetloc(* You felt bitter.Wait for inputClose Message"* You felt bitter./%", "scr_text_slash_scr_text_gml_22_0" );
script_execute(scr_litemshift, global.menucoord[1], 0);
for (i = 0; i < 12; i += 1)
global.item[i] = 0;
for (i = 0; i < 48; i += 1)
{
global.armor[i] = 0;
global.weapon[i] = 0;
}
}
else
{
global.msg[0] = stringsetloc(* You felt a feeling of relief.Wait for inputClose Message"* You felt a feeling of relief./%", "scr_text_slash_scr_text_gml_34_0" );
}
break;
case 100:
global.msg[0] = stringsetloc(* Hey, Kris!Delay 11 What's up?Delay 11 * Didja lose your pencil again?Wait for input"* Hey, Kris^1! What's up^1?&* Didja lose your pencil again?/", "scr_text_slash_scr_text_gml_39_0" );
global.msg[1] = stringsetloc(Face 4* Here,Delay 11 you want the candy-cane one or the one with lights on it?Wait for input"\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", "scr_text_slash_scr_text_gml_40_0" );
global.msg[2] = stringsetloc(Face 1* Huh?Delay 11 * You want to be partners?Wait for input"\\E1* Huh^1?&* You want to be partners?/", "scr_text_slash_scr_text_gml_41_0" );
global.msg[3] = stringsetloc(Face 4* Ummm...Delay 11 Sorry...Delay 11 * Berdly already asked me...Wait for input"\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", "scr_text_slash_scr_text_gml_42_0" );
global.msg[4] = stringsetloc(Face 0* But I could ask Ms. Alphys if we could make a group of 3!Wait for input"\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", "scr_text_slash_scr_text_gml_43_0" );
global.msg[5] = stringsetloc(Face 4* I'll ask if you're sure!
Not yet Yes. Ask.Choice type 1 "\\E4* I'll ask if you're sure!& &Not yet Yes. Ask.\\C1 ", "scr_text_slash_scr_text_gml_44_0" );
global.msg[6] = stringsetloc( " ", "scr_text_slash_scr_text_gml_47_0" );
break;
case 101:
if (global.choice == 1)
{
global.msg[0] = stringsetloc(Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_51_0" );
global.msg[1] = stringsetloc(* Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_52_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc(Face 4* Yeah,Delay 11 I'm sure there's someone else you can ask!Wait for inputClose Message"\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", "scr_text_slash_scr_text_gml_57_0" );
break;
case 102:
global.msg[0] = stringsetloc(Face 0* Do you wanna be partners? Not yet YesChoice type 1 "\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", "scr_text_slash_scr_text_gml_62_0" );
global.msg[1] = stringsetloc( " ", "scr_text_slash_scr_text_gml_65_0" );
break;
case 103:
if (global.choice == 1)
{
global.msg[0] = stringsetloc(Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_69_0" );
global.msg[1] = stringsetloc(* Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_70_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc(Face 4* Umm,Delay 11 OK.Delay 11 * You just keep doing your thing,Delay 11 Kris.Wait for inputClose Message"\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", "scr_text_slash_scr_text_gml_75_0" );
break;
case 104:
global.msg[0] = stringsetloc(Face 0* Alright.Delay 11 * Let's get this over with.Wait for input"\\E0* Alright^1.&* Let's get this over with./", "scr_text_slash_scr_text_gml_80_0" );
global.msg[1] = stringsetloc(* We'll get more chalk.Delay 11 * Mosey back to class.Delay 11 * And then,Delay 11 Kris...Wait for input"* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", "scr_text_slash_scr_text_gml_81_0" );
global.msg[2] = stringsetloc(Face 2* YOU'LL do our project.Wait for input"\\E2* YOU'LL do our project./", "scr_text_slash_scr_text_gml_82_0" );
global.msg[3] = stringsetloc(* How's that sound?
Good BadChoice type 1 "* How's that sound?& &Good Bad\\C1 ", "scr_text_slash_scr_text_gml_83_0" );
global.msg[4] = stringsetloc( " ", "scr_text_slash_scr_text_gml_86_0" );
break;
case 105:
global.msg[0] = stringsetloc( Close MessageClose Message" %%", "scr_text_slash_scr_text_gml_90_0" );
break;
case 110:
global.choicemsg[0] = stringsetloc(#Yes"#Yes", "scr_text_slash_scr_text_gml_92_0" );
global.choicemsg[1] = stringsetloc(#No"#No", "scr_text_slash_scr_text_gml_93_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_96_0" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_97_0" );
if (global.flag[100 got_glowshard] == 0)
{
global.msg[0] = stringsetloc(* (There's something glowing inside.)Wait for input"* (There's something glowing inside.)/", "scr_text_slash_scr_text_gml_98_0" );
global.msg[1] = stringsetloc(* (Take it?)Wait for input "* (Take it?)/ ", "scr_text_slash_scr_text_gml_99_0" );
global.msg[2] = stringsetloc( Choice type 2" \\C2", "scr_text_slash_scr_text_gml_100_0" );
}
else
{
global.msg[0] = stringsetloc(* (It's dark inside.)Wait for inputClose Message"* (It's dark inside.)/%", "scr_text_slash_scr_text_gml_104_0" );
}
break;
case 111:
... (global.msc);
|
|
59
|
d_make();
|
|
60
|
timer = 0;
|
|
61
|
con = -1;
|
|
62
|
}
|
|
63
|
if (con == 6 && !d_ex())
|
|
64
|
{
|
|
65
|
timer++;
|
|
66
|
if (timer == 15)
|
|
67
|
fade = scr_fadeoutscr_fadeout
function scr_fadeout(arg0)
{
__fadeouter = instance_create(camerax() - 200, cameray() - 200, obj_fadeout);
__fadeouter.fadespeed = 1 / arg0;
__fadeouter.depth = 3;
return __fadeouter;
} (30);
|
|
68
|
if (timer == 75)
|
|
69
|
{
|
|
70
|
with (obj_npc_room)
|
|
71
|
instance_destroy();
|
|
72
|
snd_play(snd_icespell);
|
|
73
|
}
|
|
74
|
if (timer == 135)
|
|
75
|
{
|
|
76
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name");
|
|
77
|
msgsetloc(0, * (You got the FreezeRing.)Wait for inputClose Message"* (You got the FreezeRing.)/%", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_84_0" );
|
|
78
|
d_make();
|
|
79
|
timer = 0;
|
|
80
|
con++;
|
|
81
|
}
|
|
82
|
}
|
|
83
|
if (con == 7 && !d_ex())
|
|
84
|
{
|
|
85
|
timer++;
|
|
86
|
if (timer == 15)
|
|
87
|
{
|
|
88
|
with (fade)
|
|
89
|
instance_destroy();
|
|
90
|
scr_fadeinscr_fadein
function scr_fadein(arg0)
{
__fadeouter = instance_create(0, 0, obj_fadein);
__fadeouter.fadespeed = -1 / arg0;
__fadeouter.depth = 3;
return __fadeouter;
} (30);
|
|
91
|
}
|
|
92
|
if (timer == 60)
|
|
93
|
{
|
|
94
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("noelle");
|
|
95
|
msgsetloc(0, Face B* (What...Delay 11 what just happened?)Wait for input"\\EB* (What..^1. what just happened?)/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_117_0" );
|
|
96
|
msgnextloc(Face B* (Did I actually just...)Wait for input"\\EB* (Did I actually just...)/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_118_0" );
|
|
97
|
msgnextloc(Face 3* (No,Delay 11 they...Delay 11 they must have given it to us. The ring.)Wait for input"\\E3* (No^1, they..^1. they must have given it to us. The ring.)/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_119_0" );
|
|
98
|
msgnextloc(Face e* (...)Wait for input"\\Ee* (...)/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_120_0" );
|
|
99
|
msgnextloc(Face d* (Besides...Delay 11 it's good to get stronger,Delay 11 isn't it?)Wait for input"\\Ed* (Besides..^1. it's good to get stronger^1, isn't it?)/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0_b" );
|
|
100
|
msgnextloc(Face 4* Th...Delay 11 thanks,Delay 11 Kris!Wait for inputClose Message"\\E4* Th..^1. thanks^1, Kris!/%", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_122_0" );
|
|
101
|
d_make();
|
|
102
|
con++;
|
|
103
|
}
|
|
104
|
}
|
|
105
|
if (con == 8 && !d_ex())
|
|
106
|
{
|
|
107
|
scr_weapongetscr_weaponget
function scr_weaponget(arg0)
{
noroom = 0;
var legacy = 0;
var __i = 0;
if (legacy == 0)
{
var __itemcount = 0;
__weapon[0] = arg0;
for (__i = 0; __i < 48; __i++)
{
if (global.weapon[__i] != 0)
{
__weapon[__itemcount + 1] = global.weapon[__i];
__itemcount++;
}
}
if (__itemcount >= 48)
{
noroom = 1;
}
else
{
for (__i = 0; __i < 48; __i++)
{
if (__i <= __itemcount)
global.weapon[__i] = __weapon[__i];
else
global.weapon[__i] = 0;
}
}
}
else if (legacy)
{
loop = 1;
global.weapon[48] = 999;
while (loop == 1)
{
if (global.weapon[__i] == 0)
{
global.weapon[__i] = arg0;
break;
}
if (__i == 48)
{
noroom = 1;
break;
}
__i += 1;
}
}
script_execute(scr_weaponinfo_all);
} (22);
|
|
108
|
snd_free_all();
|
|
109
|
global.flag[915 snowgrave_plot] = 3;
|
|
110
|
global.interact = 0;
|
|
111
|
con++;
|
|
112
|
with (obj_event_manager)
|
|
113
|
trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_27);
|
|
114
|
}
|
|
115
|
if (con == 72 && !d_ex())
|
|
116
|
{
|
|
117
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("noelle");
|
|
118
|
msgsetloc(0, Face Q* (Though,Delay 11 if Susie bought me a ring...)Wait for inputClose Message"\\EQ* (Though^1, if Susie bought me a ring...)/%", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0" );
|
|
119
|
d_make();
|
|
120
|
con++;
|
|
121
|
}
|
|
122
|
if (con == 73 && !d_ex())
|
|
123
|
{
|
|
124
|
if (global.flag[915 snowgrave_plot] > 0)
|
|
125
|
scr_sideb_failscr_sideb_fail
function scr_sideb_fail()
{
if (global.flag[916 snowgrave_fail] == 0)
{
global.flag[916 snowgrave_fail] = 1;
if (argument_count > 0 && argument[0] == 1)
{
if (global.flag[915 snowgrave_plot] > 0)
{
}
}
}
} ();
|
|
126
|
mus_volume(global.currentsong[1], 0.8, 16);
|
|
127
|
global.interact = 0;
|
|
128
|
con++;
|
|
129
|
}
|
|
130
|
|
|
131
|
enum UnknownEnum
|
|
132
|
{
|
|
133
|
Value_0,
|
|
134
|
Value_27 = 27
|
|
135
|
}
|