| 1 |
scr_enemy_object_initscr_enemy_object_initfunction scr_enemy_object_init()
{
becomeflash = 0;
flash = 0;
turnt = 0;
turns = 0;
talktimer = 0;
state = 0;
siner = 0;
fsiner = 0;
talked = 0;
attacked = 0;
hurt = 0;
hurttimer = 0;
hurtshake = 0;
shakex = 0;
acting = 0;
actcon = 0;
mywriter = 343249823;
acttimer = 0;
con = 0;
dodgetimer = 0;
fatal = 0;
candodge = 0;
mytarget = 0;
ambushed = 0;
firststrike = 0;
damage = -1;
grazepoints = -1;
timepoints = -1;
inv = -1;
target = -1;
grazed = -1;
grazetimer = -1;
element = "none";
acting = 0;
actingsus = 0;
actingnoe = 0;
actingral = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
simulorderkri = -1;
simulordersus = -1;
simulorderral = -1;
simulordernoe = -1;
simultotal = 0;
simulboss = -1;
talkmax = 90;
mercymod = 0;
maxmercy = 100;
recruitable = 1;
freezable = 1;
recruitcount = 1;
sactionboxx = 0;
sactionboxy = 0;
hurtspriteoffx = 0;
hurtspriteoffy = 0;
image_xscale = 2;
image_yscale = 2;
image_speed = 0.2;
idlesprite = spr_diamond_knight_overworld;
hurtsprite = spr_diamond_knight_hurt;
sparedsprite = spr_diamond_knight_spared;
custombody = 0;
for (i = 0; i < 10; i++)
_charactsprite[i] = 382938298329;
depth = 90 - ((y - cameray()) / 50);
} (); |
| 2 |
talkmax = 90; |
| 3 |
image_speed = 0.16666666666666666; |
| 4 |
idlesprite = spr_virovirokun_idle; |
| 5 |
hurtsprite = spr_virovirokun_hurt; |
| 6 |
sparedsprite = spr_virovirokun_spared; |
| 7 |
explosion = -4; |
| 8 |
omawaroid_battle = false; |
| 9 |
omawaroid_battle_init = false; |
| 10 |
noelle_special = 0; |
| 11 |
noelle_splat = 0; |
| 12 |
noelle_special_con = 0; |
| 13 |
viro_talk = 0; |
| 14 |
init = 0; |
| 15 |
nise_noelle = -1000; |
| 16 |
noelle_fall = false; |
| 17 |
noelle_fall_timer = 0; |
| 18 |
sinerx = 0; |
| 19 |
sinery = 0; |
| 20 |
siner0 = 0; |
| 21 |
siner_add0 = 0.1; |
| 22 |
siner_amplitude0 = 0; |
| 23 |
siner_direction0 = 0; |
| 24 |
siner1 = 0; |
| 25 |
siner_add1 = 0.1; |
| 26 |
siner_amplitude1 = 0; |
| 27 |
siner_direction1 = 90; |
| 28 |
if (global.encounterno == 73) |
| 29 |
{ |
| 30 |
noelle_special = 1; |
| 31 |
global.monstermaxhp[0] = 90; |
| 32 |
global.monsterhp[0] = 90; |
| 33 |
} |