Deltarune (Chapter 2) script viewer

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gml_Object_obj_virospear_Create_0

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1
destroyoffscreen = true;
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tolerance = 32;
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if (instance_exists(obj_mainchara))
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    move_towards_point(charaHeartX(), charaHeartY(), 1);
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image_angle = direction;
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idealFriction = -0.3;
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friction = idealFriction;
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image_xscale = 0.25;
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image_yscale = 0.25;
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exploded = 0;
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target = 3;
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damage = 8;
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active = 1;
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hit = 0;
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image_speed = 0;