Deltarune (Chapter 2) script viewer

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gml_Object_obj_tutorial_puzboy_Step_0

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1
timer++;
2
if (fade == true)
3
{
4
    image_alpha *= 0.9;
5
    image_xscale *= 0.8;
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    image_yscale *= 0.8;
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    if (image_alpha < 0.01)
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        instance_destroy();
9
}
10
if (con == 0)
11
{
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    image_alpha += 0.1;
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    if (image_alpha == 1)
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        con = 1;
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}
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if (con == 1)
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{
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    if (x < 380)
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        x++;
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    else
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        con = 2;
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}
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if (con == 2)
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{
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    if (x > 261)
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        x--;
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    else
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        con = 1;
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}