Deltarune (Chapter 2) script viewer

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gml_Object_obj_traffic_car_run_Create_0

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1
hitted = 0;
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rottimer = 0;
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image_xscale = 2;
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image_yscale = 2;
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sprite_index = spr_caradventure_car_foe;
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image_index = 1;
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audio_play_sound(snd_bigcar_yelp, 0, 0);
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dir = 0;
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image_angle += 90;
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image_speed = 0;
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image_index = 1;
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hitted = 1;
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init = 0;
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vspeed = -12;
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gravity_direction = 180;
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gravity = 0.5;