Deltarune (Chapter 2) script viewer

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gml_Object_obj_tm_quizzap_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite_ext(spr_tm_zapbox, 0, x, y, 1, 1, image_angle + 45, c_white, 1);
2
draw_self();
3
if (letter == 0 || letter == 3)
4
    yy = y + ((letter == 0) ? -50 : 50);
5
else
6
    xx = x + ((letter == 1) ? -50 : 50);
7
draw_sprite_ext(spr_tm_letters, letter, xx + random_range(-2, 2), yy + random_range(-2, 2), 1, 1, 0, c_black, 1);