Deltarune (Chapter 2) script viewer

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gml_Object_obj_title_placeholder_Create_0

(view raw script w/o annotations or w/e)
1
choice[0] = "Go to Main Menu";
2
choice[1] = "Go to Debug Room";
3
choice[2] = "Load game";
4
choice_index = 0;
5
global.cinstance[0] = 4343434343;
6
global.cinstance[1] = 343434343434;
7
var car = scr_dark_marker
scr_dark_marker

function scr_dark_marker(arg0, arg1, arg2) { thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
((camerax() + (view_wport[0] / 2)) - 40, 320, spr_dogcar);
8
car.image_speed = 0.15;
9
specialmode = 0;
10
n = 0;
11
auto = 1;
12
autotimer = 0;